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Two hour wargames initiative in d&d
Two hour wargames initiative in d&d








The Lieutenant leads his troops into the treeline possibly seeking his platoon. The mortar begins to fire as the Montagnards pour rifle fire at them. The platoon was hidden behind a ridge line waiting for the NVA to appear.Ī mortar team appears from inside the village Now, where were we? Oh yes… Somewhere in Cambodia, a platoon of CIDG Motagnards lead by US Special Forces is performing surveillance on a village looking for PAVN troops. Wait! Nope, you can’t be in Cambodia, the US never leaves Viet Nam.

two hour wargames initiative in d&d

Talk the Talk did not go well, Lothar scores 3 successes to Loretha’s 1, so now is time for Walk the Walk. Loretha: I choose the trial of bloody teef! Lothar: Gnutharsdottir? You are NOT spawn of Gnuthar or I would mark you, for I am Lothar Gnutharssen, first spawn and first nob of da boss Gnuthar!

two hour wargames initiative in d&d

Loretha: I am Loretha Gnutharsdottir, warrior of the Hilly Mob Boyz and will neuter you before you take another step! Lothar: What manner of refuse is this bitch before me? On your knees and service my war spear, half human! The Orc enters one of the camp wigwams and is only a short while before another larger Orc burst forth and confronts our heroine. Orc: Wait and I shall bring he who shall judge you worthy Loretha: I am Loretha Gnutharsdottir of the Hill Mob Boyz Loretha: I am a warrior from the Border Kingdoms seeking a war council with my father against the Dark Elves

two hour wargames initiative in d&d

March: Raid (attack, target – a guide to Gnuthar Klugarsen’s winter camp) on an Orc hunting camp just inside the Orc lands border.

two hour wargames initiative in d&d

She is quickly spotted by an Orc warrior, Talking the Talk begins. Quickly, Loretha decides to ask them for a guide to her estranged father’s winter camp so that she may make a war council with him, enlisting his aid against the Dark Elves. Strategic Turn 3: Loretha’s advance skirmishers report an Orc hunting camp just inside the borderlands. Strategic Turn 2: Loretha leads her warband towards the border from the Kingdoms to the nation of the Orc tribes. Her first goal is the eradication of the Dark Elves because they are the original source of evil in the land. Her goal now is to destroy the influence of the ­­Black Moon, returning the Goblinoid and other races to their ways of life before the evil influence swayed them to darkness. The daughter of a Setting Sun priestess raped by an Orc war chief, Loretha has lived a tortured existence, never fitting into any society.










Two hour wargames initiative in d&d